Duration 11:17

Unity Shader Graph - Electricity Shader Effect Tutorial

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Published 9 Aug 2019

Unity Shader Graph - Electricity Shader Effect Tutorial In this Shader Graph tutorial we are going to see a pretty cool way of creating procedurally generated electricity without any textures. It's a free textures electricity shader! Enjoy! Check out the game I'm working in :D https://store.steampowered.com/app/1763860/Rabbits_Tale --------------------------------- DOWNLOAD HERE: https://www.patreon.com/posts/unity-shader-29041816 OR HERE: https://www.gabrielaguiarprod.com/product-page/shader-graph-electricity-project --------------------------------- *Courses* ✦VFX GRAPH - BEGINNER: https://www.udemy.com/course/unity-visual-effect-graph-beginner-to-intermediate/?couponCode=17.99_UNTIL_01-07 ✦VFX GRAPH - INTERMEDIATE: https://www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_01-07 ✦VFX FOR GAMES - BEGINNER: https://www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?couponCode=18.99_UNTIL_01-07 ✦VFX STYLIZED EXPLOSION: https://www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_01-07 *VFX Assets Packages* Unique Projectiles Vol 1: https://assetstore.unity.com/packages/vfx/particles/unique-projectiles-volume-1-124214?aid=1100l3Jhu Unique Projectiles Vol 2: https://assetstore.unity.com/packages/vfx/particles/unique-projectiles-vol-2-156067?aid=1100l3Jhu Unique Projectiles Vol 3: https://assetstore.unity.com/packages/vfx/particles/unique-projectiles-vol-3-212619?aid=1100l3Jhu VFX Graph - Mega Pack - Vol 1: https://assetstore.unity.com/packages/vfx/vfx-graph-mega-pack-vol-1-207846?aid=1100l3Jhu VFX Graph - Mega Pack - Vol 2: https://assetstore.unity.com/packages/vfx/vfx-graph-mega-pack-vol-2-207847?aid=1100l3Jhu VFX Graph - Mega Pack - Vol 3: https://assetstore.unity.com/packages/vfx/vfx-graph-mega-pack-vol-3-223284?aid=1100l3Jhu *VFX Graph Tutorials* VFX Graph - Magic Orb: /watch/Ib1AUNhOMb7OA VFX Graph - Weapon Effects: /watch/I1afhChZQ5HZf VFX Graph - Portals: /watch/YS7NW0bZN2VZN VFX Graph - Flamethrower: /watch/8R0EOc2K2YIKE VFX Graph - Burning Paper: /watch/k1-qNg-fJgffq VFX Graph - Lightning: /watch/E3hNEUH_m04_N VFX Graph - Muzzle Flash: /watch/U06r3FnbBgsbr VFX Graph - Hits N Impacts: /watch/ITYEc1naISjaE VFX Graph - Heat Distortion: /watch/MylpEDVyCXCyp VFX Graph - Ice Attack: /watch/U82QNvGaOfgaQ VFX Graph - Stylized Fire: /watch/UCjX-_rPHRiPX VFX Graph - Blood: /watch/oHxBsu-7jVI7B VFX Graph - Electricity: /watch/sLxz6Yz5hfA5z *Shader Graph Tutorials* Shader Graph - Fire Flames: /watch/soKHpRasSlgsH Shader Graph - Fire: /watch/QMMrtmOIylqIr Shader Graph - Tornado: /watch/AcKexPR9hyQ9e Shader Graph - Blood: /watch/IdaEes56CNz6E Shader Graph - Slash: /watch/QoIO2O82vN92O Shader Graph - Nuke: /watch/4kUf7ErQM82Qf Shader Graph - Shield: /watch/sOEeH1oqJThqe Shader Graph - Waterfall: /watch/UYdD-rRN0JyND Shader Graph - Lava: /watch/QiL_4OFecWpe_ Shader Graph - Fire Wings: /watch/szLSSEmi97kiS Shader Graph - Galaxy: /watch/o2ijdGRGULjGj Shader Graph - Black Hole: /watch/szVwJ1e8ElF8w Shader Graph - Ice: /watch/kkjgHWJ5myG5g Shader Graph - Ground Cracks: /watch/EytH0aViAiqiH Shader Graph - Ghosts: /watch/gUCLj9DOMFKOL Shader Graph - Grow Shader: /watch/s9wILBMEaKLEI Shader Graph - Interactive Snow: /watch/E9q5F7ZyCtfy5 Shader Graph - Liquid Shader: /watch/0hnbIKSU3ItUb Shader Graph - Glowing Crystals: /watch/kSOb5-IvPG1vb Shader Graph - Clouds: /watch/s6HIvyUvhxxvI *Other VFX Videos* Projectile Raycast: /watch/MgTXb76WnexWX Weapon Trails: /watch/YI7egUjih8cie Destroy / Explode Objects: /watch/4w2DeKtMa4wMD Dragon Ball Aura: /watch/AtUwg5BGzzFGw Loot Box: /watch/ARGsqkzatKCas Valorant - Phoenix Fire Wall: /watch/s_amcCU5xOP5m Shoot Projectiles in FPS: /watch/YSFis1L7y5T7i Valorant - Sage's Wall: /watch/4xV6Z29yvNoy6 Doom Eternal - BFG-9000 VFX: /watch/ArsoykpZNDyZo Demon's Souls - Disintegrate Enemies: /watch/U83DpNYG90VGD Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you! ✦ Follow on TWITTER: https://twitter.com/GabrielAguiarFX ✦ Like on FACEBOOK: https://www.facebook.com/gabrielaguiarprod ✦ Subscribe On YOUTUBE: /c/gabrielaguiarprod Unity 2019 Game Effects Electric Graph Unity Shader Graph Electric Effect Unity Shader Graph Tutorial Electricity Shader in Unity Slash Effect Electric #ShaderGraph Unity Effects #Electricity Unity VFX Unity 3D Shader #Unity

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Comments - 88
  • @
    @GabrielAguiarProd5 years ago NEW ELECTRICITY TUTORIAL :
    UDEMY COURSE - VFX FOR GAMES: ..
    4
  • @
    @AspiringHeroGames3 years ago Loved this tutorial! I' ve been working on electrical elements for my game this week, and your tutorials have been extremely helpful! Thank you so much for making them! 4
  • @
    @cetiah4 years ago I love the idea of making cool effects without having to open up photoshop or gimp! Thank you! 7
  • @
    @eleonora66215 years ago Your channel is such an amazing resource! I' m glad i found it! 7
  • @
    @MrColinjsmith3 years ago An absolutely fantastic tutorial works perfectly. Thank you so much. 1
  • @
    @MetalAnimeGames3 years ago Thank you very much for the video! Great work! How would you suggest combining a base color with thebeing on top?
  • @
    @PavLosMavRis3 years ago It would be nice if you show us what materials you have used for the beam and sparks! 2
  • @
    @wearwolf42022 years ago Netflix already has disenchanted. Lol. Cant wait to see the law suite here.
  • @
    @giridharsharma98685 years ago Hi gabreil!
    thank you for another tutorial!
    i have just purchased your amazing course on udemy, really loving it.
    may i know id="hidden3" if you can help me to create an animated sheen/shine kind of shader as we have cc light sweep in after effects?
    thanks a lot again
    . ...Expand 2
  • @
    @gamedevdre56453 years ago You are the greatest fx maker on youtube. 1
  • @
    @ericf.22675 years ago It seems that there are a couple of errors that pop up when you view the shader in the inspector. One about the pow(f, e) not working for negative values, . ...Expand
  • @
    @BurakNevruzoglu5 years ago I am a bit confused about when to use particals, vfx graph and shader graph. Can you make a video about this topic or summarize please? 1
  • @
    @chrisreebe15634 years ago Thank you gabriel for this tutorial! I have tried using this shader graph on a test sphere in my game and it works perfectly. However, when i apply it . ...Expand
  • @
    @barritu01066 months ago Does this work on trails, making an electricity one or something?
  • @
    @serj_12645 years ago Hi gabriel! Great video like always!
    qq, is it possible to access material properties from code for a material created from a shadergraph made shader?
    2
  • @
    @CleisonRodriguesComposer4 years ago You' re great!
    i will use this in my first game.
    i will put your name in the credits.
    thank you very much!
    1
  • @
    @HadiLePanda5 years ago Very cool and helpful tutorial, thank you! What' s the musics used in the background? I really love them: o. 1
  • @
    @danstarikoff8486last year I see the animation of noise on geometry only when i start the game, and in the window the scene animation does not lose. What could be the problem?
  • @
    @Kangaxxify5 years ago Hi gabriel, great tutorial as always! I' m very interested in the course you are offering at udemy, only wondering though if you really need photoshop or if you can make due with something else like krita? 2
  • @
    @MajorParts4 years ago This effect is great! Thank you! May i ask a question though? The effect doesn' t seem to reduce with camera distance. Ie, the lines look the same thickness at all distances. Any way of getting around that?
  • @
    @virgilehenry4394 years ago Great effect, really looks cool.
    how do you make any of your effect glow, mines always have flat colors, nothing gives this light feeling.
  • @
    @Adaephonable5 years ago Amazing how you achieved this without using any external resources. You are an fx artist! 1
  • @
    @notafurrysogoaway5 years ago This is amazing, and definitely something i' d love to use in the future. Thank you. Lt; 3. 1
  • @
    @AndrzejGieraltCreative4 years ago Awesome tutorial! But unfortunately i can' t seem to get it working on a game object as another material. It doesn' t show up. I get a warning saying . ...Expand
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    @nikhilvardhantawania4591last year I' m not able to create that beam effect:
  • @
    @ChavsberryGaming3 years ago Amazing tutorial. What would we do without you? Xoxo. 1
  • @
    @yellemonster5 years ago If you do a full scale udemy course on how to build this and everything else you can think of in shader graph, i' ll buy that course, full price, the moment you release it!
  • @
    @alicewithalex4 years ago Hello, i tried it and it very cool, but it cooler when add some gradient to electricity lines using second rectangle node with offset of width and combining . ...Expand 2
  • @
    @pigeon11575 years ago Couldn't you just have used a fresnel effect multiplied by -1?
  • @
    @TheAredon5 years ago If i open the shadergraph, the unlit master told me " the current render pipeline is not compatible with this master node" what can i do to fix this?
  • @
    @rikiklein5 years ago Is anyone else having the problem that the shader is not animating? It' s working fine in the preview for the nodes, but it' s not animating in the also why not use a step node instead of the remap node and then a second step node with a slightly higher second parameter to get the lines instead of using the remap and the square, that seems weird. But it works so who cares: d. ...Expand
  • @
    @FecOoOoOo5 years ago Without the setup of the other particle systems and your custom shaders i cannot recreate this. 17
  • @
    @vivianepaulacostaaraujo96873 years ago How add double material in game object?
  • @
    @wasdstudioss5 years ago Please make a course on udemy for unreal engine vfx. I would be the first one to buy it. 2
  • @
    @HovlStudio5 years ago It' s better to useinstead ofclamp is clamp( yourvalue ) float4( 0, 0, 0, 0 ) float4( 1, 1, 1, 1 ) saturate is just.
  • @
    @vaibhav22854 years ago Fresnel should work??? It looks like that
  • @
    @askingyou4life3 years ago If we buy your work from unity store, we get it with script right?
  • @
    @cavalomalamado12204 years ago Oi amigo, voc teria como fazer tutorial em portugus? Me ajudaria muito!
  • @
    @alpharius77124 years ago The video is amazing but i had to slow the speed down to like 0. 25 sometimes because you do things way too quickly, can you please slow down in future videos?
  • @
    @IronInBlood5 years ago Lalala sita lalala sita lalalal allal al la laa.
  • @
    @Gurem4 years ago Bruh why everyone using 60fps, my pc and most phones can' t handle 60fps vids on youtube.
  • @
    @totesMagotes835 years ago : You just went into shadergraph without showing us how to open Shadergraph. It's very confusing to someone who doesn't know shadergraph. 1